In this picture, I've shown the new setup of Sonora's beak. Why? I had to bind the skin to the skeleton I created and it wasn't pretty the way it was. Smooth skinning with skin weight painting didn't work, simply extracting the beak and attaching it to the beak joints with rigid bind wasn't much better, and the last option I had was to rescale the beak and edit the sculpture of it. Now, I'm going to have to duplicate this beak later when I'm working on rigging Prometheus, but for now I'm just making sure Sonora works in her smaller setup.
No comments:
Post a Comment